Five pieces. Five cards. One perfect move. Choose how you want to enter the duel.
Private by default, with each player viewing the board from their side.
Return to your saved seat in the private lobby.
The hosting device must keep Sakura open during the match.
You command one Dojo Master and four Disciples. Move with cards, capture opposing pieces, and protect your Master.
Tap your Master or a Disciple. Then tap either movement card in your hand. You can change either choice before moving.
Tap one green destination. Landing on an enemy captures it. You cannot land on one of your own pieces.
The card you played enters the pool. The old pool card enters your hand, then the other player takes their turn.
The pink center dot is your selected piece. The brown squares are its possible destinations. Read every card from your side of the board—forward always points toward your opponent.
Important: cards describe a movement shape, not a specific piece. Either card can move your Master or any Disciple.
Open your browser menu and choose Install app or Add to Home Screen.
Installed Sakura supports solo and pass-and-play offline. Network matches still need a connection to their host.
Your current game will be lost.
Select your Master or one of your four Disciples. Glowing squares show where it can move.
Stay and watch, or return to the room list to find another seat.
Your local settings are safe. Reload the game to recover.